Fascinated by computer graphics and video editing, Kota creates his own pop and surreal world.
Kota Yamaji is a Japanese digital artist and motion designer, based in Tokyo. His concept is all about playing with different objects and characters, using strong colors and repeating patterns, that create linear structures and ergonomic spaces.
Please tell us about your start in digital art and how that happened.
I began to study 3dcg when I was a college student. There were not any teachers who taught digital art in my college, so I began by teaching myself the fundamentals of how it all works and slowly but surely developed an artistic style that is uniquely mine.
What is your style and how would you describe it?
Pop and surreal.
What does the future hold for you and plans for your digital art creatively and digital art career goal?
I don't have a specific goal when I create, such as becoming more famous or richer. If that happened, it would not be my ultimate goal creatively speaking. The only thing you can say about the point of art is to keep creating until death takes over!
Do you see yourself applying your digital art in other industries such as fashion and design or other applications
It would be amazing to see my works in other industries., I'd especially love working with the fashion design industry.
What is your opinion on the emerging NFT market opportunities for your work in art, and what are some of the challenges?
I had an idea that digital arts should be bought as data. To convert them into physical materials, like printing is also good. But it's unnatural and I don't think it makes sense because they are just composed of pixels. Therefore, NFT seems to me a reasonable way to sell digital art but I'm not sure if this will change my activities at all in terms of what kind of work or how much time spent on making the artwork itself.
Represented by satocreative